4/18/2023 0 Comments Terraria dungeon![]() Ranged enemies will try to target you, so you will need to either attack them to stun them/prevent them from shooting at you, or hide behind solid blocks. Killing the mobs by lava is a little bit slow, but it will get rid of most of the enemies with time (besides the spirits and the teleporting mages). I think 6-8 blocks wide would be ideal, but I haven't really tested. My farm's lava pit is wider than it needs to be, but it hasn't really been a problem. Making a lava pit: You can put as much or little effort in to this as you want you can have a single block trench cut in the middle for 6-8 blocks filled with lava, have the lava a block up and held in by a single block on each side, have hoik walls (like in my specific farm), or a pyramid (which would require extra space for them to spawn on the sides). Like you can see in the picture of my farm, there are extra things you can do to make your farm more safe or efficient. I'll test to quantify and update this post. *not exact values, just the closest numbers I could remember. ![]() You can always expand/decrease the size later, so just find what suits your needs. There's no hard-and-fast rule on the size it needs to be I found that the size I posted in the picture of my farm was sufficient for me. The pit trap I made my farm out of started out wide, but you may need to mine your dungeon out more for more spawning space. Expanding the walls out to the left and right more will increase your spawn rates. If you are on the edge of these values and no mobs are spawning (and the ground is dungeon bricks), then you may need to raise or lower the floor level of the farm by a few blocks. ![]() Make sure that the bottom layer of dungeon bricks is between *37 and *42 blocks down from your "afk" standing platform. The basic necessities you need to do for all of them are as follows: 1. My farm has all of the above, so I'll explain the features I use. ![]() If you want, you can set up on/off switches, lava pyramids, hoik tracks, all of the above, or just leave it at the bare minimum and drop down to kill them. It is easy to notice either with a radar to make sure there are 0 enemies nearby or with a hunter potion if your rates start to slow down)įor this step, you can do as little/as much as you want. These aren't a big problem, but you can do the same fix to them as you can inside the dungeon. (Sometimes there will be exposed dungeon brick on the outside of the dungeon that is open to a cave. You don't need to worry about spikes on the ground or platforms either, the mobs can strictly spawn on the dungeon brick itself. You only really have to do this with all the rooms~ 70 blocks away from the farm, but I usually do it all the way from the entrance of the dungeon to my farm so that the path is safe and clear of mobs. The way we can take advantage of these mechanics is to replace the top layer of all dungeon bricks with any other type of block, which will entirely stop all mobs from spawning inside the dungeon. Dungeon enemies can only spawn on top of dungeon bricks. ![]() That's why you don't have a bunch of slimes or cave bats sitting outside the dungeon when you are inside. when you are in the dungeon (in front of dungeon wall) and underground, only dungeon enemies can spawn. One thing that most players seem not to realizes, well two things really, are the following: 1. Step 1: preparing the surrounding area (spawnproofing) This farm isn't afk, but it has good rates and takes almost no time to set up (and is very safe relative to regular dungeon farming). Hello! I recently posted an afk rod of discord farm in the PC section of this forum, and I decided that I wanted to share my simple and easy dungeon farm here. ![]()
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